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- Path: nntp-trd.UNINETT.no!usenet
- From: HAAVARD JAKOBSEN <haa_jako@gih.no>
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Debate (Was: "Walker Case: two choices.")
- Date: Tue, 16 Apr 1996 19:27:01 +0200
- Organization: UNINETT news service
- Message-ID: <3173D865.40B6@gih.no>
- References: <568.6672T1061T2345@gramercy.ios.com> <4kjh5b$258@kaon.kuai.se> <403.6677T1107T799@gramercy.ios.com>
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-
- Pacarana wrote:
- >
- > > P> A high-priced PPC with a cheapo SVGA card would be a joke. I don't
- > > P> think that is what they could have planned.
- >
- > >Forget about "cheapo" S-VGA. There won't be such thing. The chips
- > >used _might_ be the same as on the CV-64. (Just guessing here.)
- > Well that would be a shame. The better game consoles will utterly blow it
- > away, and a truly up to date Amiga chipset could noticeably outdo them.
-
- Screw games consoles, if you just want texturemapping, buy a
- playstation (you know why it says play).
-
- Any chip with fast (realtime 24-bit chunkymodes) will be better then
- Aga for anything (apps and games)
-
-
-